Soldier: 76
We're all soldiers now. | |
Real Name
| John "Jack" Morrison |
Age
| Unknown |
Occupation
| Soldier (formerly) Overwatch commander (formerly) Vigilante |
Affiliation
| United States military (formerly) Overwatch (formerly) |
Role
| Offense |
Health
| 200 |
Abilities
| Heavy Pulse Rifle Helix Rocket Sprint Biotic Field Tactical Visor
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Abilities[edit | edit source]
Ability | Icon | Description |
---|---|---|
Heavy Pulse Rifle | Soldier: 76’s rifle remains particularly steady while unloading fully-automatic pulse fire. | |
Helix Rocket | Tiny rockets spiral out of Soldier: 76’s Pulse Rifle in a single burst. The rockets’ explosion damages enemies in a small radius. | |
Sprint | Whether he needs to evade a firefight or get back into one, Soldier: 76 can rush ahead in a burst of speed. His sprint ends if he takes an action other than charging forward. | |
Biotic Field | Soldier: 76 plants a biotic emitter on the ground. Its energy projection restores health to 76 and any of his squadmates within the field. | |
Tactical Visor (Ultimate ability) | Soldier: 76’s pinpoint targeting visor “locks” his aim on the threat closest to his crosshairs. If an enemy leaves his line of sight, Soldier: 76 can quickly switch to another target. |
Ability Breakdown[edit | edit source]
Ability | Ammo | Fire Rate | Damage | Headshot | Healing | Duration | Reload/Cooldown |
---|---|---|---|---|---|---|---|
Heavy Pulse Rifle | 25 | 10 rps | 5 - 17 | ✓ | - | - | 1s |
Helix Rockets | - | - | 120 | - | - | - | 8s |
Biotic Field | - | - | - | - | 40 hps | 5s | 15s |
Tactical Visor | - | - | - | - | - | 6s | - |
Strategy[edit | edit source]
Soldier: 76 is the most well-rounded of the Assault heroes. He's able to deal both sustained and burst damage at any range, move quickly across the battlefield, and support both himself and his team through the use of Biotic Field. His downsides are a lack of any real specialization with his weapons or abilities, no vertical movement, and a less impactfulUltimate when compared to other Assault heroes. He's a simple hero to learn to play, but a difficult one to master, making him a great pick for new players and veterans alike.
Weapons & Abilities[edit | edit source]
- Heavy Pulse Rifle: 76's primary weapon. The Heavy Pulse Rifle shoots a stream of hitscan bullets, with the cone of fire increasing the longer the primary fire button is held down. The cone of fire instantly resets when the primary fire button is released.
- For longer range fighting, use burst firing instead to increase your accuracy. Hold down the primary fire button for only a few bullets, release it, and repeat. This will reset your cone of fire to its base size after every burst, allowing you to land more shots.
- The first bullet 76 fires is perfectly accurate, going down the middle of his crosshairs. Tapping the primary fire button repeatedly will let you shoot ultra-accurate shots ("tap firing"), allowing you to engage snipers like Widowmaker or Hanzo from a long distance.
- Helix Rocket: When activated, 76 fires a cluster of rockets from his Heavy Pulse Rifle. These rockets act as a single projectile, exploding when they hit an enemy or a solid surface. A direct hit on an enemy with the rockets will deal more damage than the explosion by itself. The explosion will damage 76.
- Helix Rocket can be used to deal burst damage, killing an enemy before they can escape or use an ability.
- If you're unsure of your aim, or are against an evasive opponent, fire Helix Rocket at your enemy's feet instead of directly at them. This will ensure that the explosion damages them, even if you can't directly hit them with the rockets.
- Only use Helix Rocket at close range if you have high Health, as the explosion could end up killing you if your health is too low.
- Sprint: When activated, 76 will begin to sprint, increasing his movement speed. 76 cannot fire his weapons while sprinting. Using an ability, reactivating Sprint, or stopping will end Sprint.
- Sprint is an incredibly versatile ability. Use it to move between cover, chase after fleeing opponents, race to get to a Health Pack, or to get back to the fight after respawning.
- Biotic Field: When activated, 76 will drop down a Biotic Field. The Field will rapidly regenerate the Health of 76 or any allies standing in the Field's area of effect. The Field only lasts for a few seconds before disappearing.
- Biotic Field has a small animation when activated. This animation will interrupt 76's reload animation. Try to use it either before or after reloading.
- Biotic Field will attach to and travel with the Payload.
- Biotic Field will only apply its heal if 76/an ally is within line of sight of the center of the Biotic Field.
- Tactical Visor (Ultimate): 76's Ultimate ability. When activated, 76 gains a special crosshairs that lasts for several seconds. All of the shots from his Heavy Pulse Rifle will automatically hit the enemy that is closest to the center of these crosshairs. In addition, his Heavy Pulse Rifle reloads faster for the duration.
- Tactical Visor is a deceptively powerful ability, allowing 76 to hit highly evasive targets like Tracer or Genji with perfect accuracy. Use Tactical Visor when facing them to net yourself a quick kill.
- Because Tactical Visor gives you perfect accuracy, you can spend more time focusing on dodging enemy attacks while it's active.
Soldier: 76
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